🎮 Arc Raiders - Complete Item Guide

Consolidated Item Totals with Locations, Farming Routes & Pro Tips

📋 Overview

⚠️ AI-Assisted Guide Disclaimer

This guide was created with AI assistance based on data from the official Arc Raiders Wiki and community sources. While every effort has been made to ensure accuracy, please verify critical information in-game or on the official Arc Raiders Wiki.

Always double-check quantities before recycling or selling rare items!

This comprehensive guide shows the TOTAL quantity of each item needed across ALL workshop upgrades, quests, and Scrappy upgrades in Arc Raiders. Each item includes:

💰 Economic Data

  • Sell values
  • Recycle values
  • Profit/Loss calculations
  • Value optimization tips

📍 Location Tags

  • Specific maps & zones
  • Container types
  • ARC enemy drops
  • Spawn mechanics

🎯 Usage Information

  • Workshop upgrades
  • Quest requirements
  • Scrappy upgrades
  • Crafting needs

🔧 Basic Materials

Item Name Total Qty Used For Rarity Location Tags
Chemicals 50 Explosives L1: 50 Common Random Loot - All Containers, Residential Areas
Fabric 80 Gear Bench L1: 30
Medical Lab L1: 50
Common Random Loot - Marano Park, Residential Areas
Metal Parts 80 Gunsmith L1: 20
Refiner L1: 60
Common Random Loot - Dam Battlegrounds, Industrial Zones
Plastic Parts 125 Gear Bench L1: 25
Explosives L1: 50
Utility L1: 50
Common Random Loot - All Containers, Industrial Zones
Rubber Parts 30 Gunsmith L1: 30 Common Random Loot - All Containers, Vehicle Trunks

⚡ ARC Components & Machine Parts

Advanced ARC Components

Item Name Total Qty Used For Rarity Location Tags
Advanced Electrical Components 11 Gear Bench L3: 5
Utility L3: 5
Quest (Various): 1
Rare Spaceport (High-Value Containers), Security Lockers, Key Rooms
Advanced Mechanical Components 5 Gunsmith L3: 5 Rare Crafted via Refiner
ARC Alloy 21 Medical Lab L1: 6
Explosives L1: 6
Utility L1: 6
Quest (Clearer Skies): 3
Uncommon All ARC Enemies, ARC Husks (Baron, Probe, Courier, Hornet, Rocketeer)
ARC Circuitry 10 Refiner L3: 10 Rare Elite ARC Enemies (Bastion, Sentinel, Bombardier, Leaper, Rocketeer, Queen)
ARC Motion Core 5 Refiner L2: 5 Rare Elite ARC Enemies (Bastion, Sentinel, Bombardier, Leaper, Rocketeer, Queen)
ARC Powercell 5 Refiner L1: 5 Common Almost All ARC Enemies, ARC Probe Husks

* Advanced Mechanical Components show 0 because they're not required for workshop upgrades or quests. They're used for optional advanced weapon crafting (Torrente, Venator, Osprey, Renegade, Bettina).

ARC Machine Parts

Item Name Total Qty Used For Rarity Location Tags
Bastion Cell 6 Gear Bench L3: 6 Epic Bastion ARC Units (Marano Park, High-Traffic Areas)
Bombardier Cell 6 Refiner L3: 6 Epic Bombardier (Dam: Water Treatment/Loading Bay, Buried City: Parks)
Leaper Pulse Unit 5 Utility L3: 4
Quest (Various): 1
Epic Leaper ARC Units (Fast-Moving, Use Showstopper to Stun)
Rocketeer Driver 4 Explosives L3: 3
Quest (Various): 1
Epic Rocketeer ARC Units (Patrols), Rocketeer Husks
Fireball Burner 9 Refiner L2: 8
Quest (Various): 1
Uncommon Fireball ARC Enemies
Hornet Driver 7 Gear Bench L2: 5
Quest (Various): 2
Rare Hornet ARC Units (Industrial Zones, Pairs), Hornet Husks
Snitch Scanner 7 Utility L2: 6
Quest (Various): 1
Uncommon Snitch ARC Enemies
Tick Pod 9 Medical Lab L2: 8
Quest (Various): 1
Uncommon Tick Units (Spider-like, Groups, Abandoned Facilities)
Wasp Driver 10 Gunsmith L2: 8
Quest (Various): 2
Rare Wasp ARC Units (Flying Drones - Target Fans for Weak Point)

🏥 Medical Items

Item Name Total Qty Used For Rarity Location Tags
Antiseptic 10 Medical Lab L3: 8
Quest (Doctor's Orders): 2
Rare Dam: Research & Admin Medical Room, Buried City Hospital
Cracked Bioscanner 2 Medical Lab L2: 2 Rare Medical Duffel Bags, Medical Rooms, Hospital Containers
Durable Cloth 6 Medical Lab L2: 5
Quest (Doctor's Orders): 1
Uncommon Medical Duffel Bags, Residential Areas, Medical Rooms
Rusted Shut Medical Kit 3 Medical Lab L3: 3 Rare Dam: Research & Admin Medical Room, Buried City Hospital
Surveyor Vault 6 Medical Lab L3: 5
Quest (Various): 1
Rare Surveyor ARC Units (Blue Beam from Sky) - Dam: Hydrodome, Swamp Outpost
Syringe 1 Quest (Doctor's Orders): 1 Rare Medical Duffel Bags, Medical Rooms

Materials & Components

Item Name Total Qty Used For Rarity Location Tags
Crude Explosives 5 Explosives L2: 5 Uncommon Grenade Cases, Explosive Containers
Damaged Heat Sink 2 Utility L2: 2 Rare Server Racks, Electrical Boxes, Spaceport
Electrical Components 16 Gear Bench L2: 5
Utility L2: 5
Quest (Various): 3
Quest (Eyes on Prize): 3
Uncommon Server Racks, Electrical Boxes, Computers, Spaceport, Key Rooms
Explosive Compound 5 Explosives L3: 5 Rare Grenade Cases, High-Value Containers
Fried Motherboard 3 Utility L3: 3 Rare Tech/Electrical Areas, Spaceport (Breachable Containers)
Industrial Battery 3 Gear Bench L3: 3 Rare Industrial Zones, Server Racks, Power Stations
Laboratory Reagents 3 Explosives L3: 3 Rare Research Stations, Control Towers, Lab Areas
Mechanical Components 5 Gunsmith L2: 5 Rare Dam Battlegrounds, Industrial Zones, Metal Crates
Motor 3 Refiner L3: 3 Rare Industrial Zones, Vehicles, Metal Crates (Recycle: +1,600 coins!)
Pop Trigger 5 Explosives L2: 5 Common Pop ARC Enemies
Power Cable 3 Gear Bench L2: 3 Rare Server Racks, Electrical Boxes, Control Towers
Power Rod 1 Quest (Various): 1 Epic High-Value Containers, Key Rooms, Security Lockers
Rusted Tools 3 Gunsmith L2: 3 Rare Cars, Trucks, Toolboxes, Industrial Zones (Dam, Spaceport, Blue Gate)
Synthesized Fuel 3 Explosives L2: 3 Rare Industrial Zones, Fuel Tanks, Storage Areas
Toaster 3 Refiner L2: 3 Rare Dam: Pattern House (Top Shelf, Cabinets, Refrigerators)

🌿 Nature Items & Trinkets

Nature Items

Item Name Total Qty Used For Rarity Location Tags
Apricot 16 Scrappy L3: 3
Scrappy L5: 12
Quest (Various): 1
Common Blue Gate/Spaceport Fruit Trees - KICK TREES for more fruit
Great Mullein 1 Quest (Doctor's Orders): 1 Uncommon Nature Areas, Vegetation Zones, Ground Spawns
Lemon 3 Scrappy L3: 3 Common Blue Gate/Spaceport Fruit Trees - KICK TREES for more fruit
Mushroom 12 Scrappy L5: 12 Common Nature Areas - NIGHT RAIDS significantly better
Olives 6 Scrappy L4: 6 Common Fruit Trees, Residential Areas, Drawers/Cabinets
Prickly Pear 6 Scrappy L4: 6 Common Desert/Arid Areas, Ground Spawns

Trinkets & Quest Items

Item Name Total Qty Used For Rarity Location Tags
Camera Lens 1 Quest (Various): 1 Uncommon Residential Buildings, Drawers, Cabinets, Buried City
Cat Bed 1 Scrappy L4: 1 Common Residential, Apartments, Drawers (Night Raids Better)
Dog Collar 1 Scrappy L2: 1 Rare Residential, Apartments, Drawers (Night Raids Better)
Empty Wine Bottle 1 Quest (Various): 1 Common Residential Buildings, Kitchens, Cabinets
Faded Photograph 2 Quest (Various): 2 Common Residential Buildings, Drawers, Bedrooms, Buried City
Film Reel 1 Quest (Various): 1 Common Residential Buildings, Entertainment Areas
Recorder 1 Quest (Various): 1 Common Residential Buildings, Office Areas
Rubber Duck 2 Quest (Various): 2 Common Residential Buildings, Bathrooms, Drawers
Very Comfortable Pillow 3 Scrappy L5: 3 Common Residential, Bedrooms, Drawers (Night Raids Better)
Deflated Football 1 Quest (The League): 1 Uncommon Residential Areas, Sports Fields, Random Containers
Duct Tape 1 Quest (The League): 1 Uncommon Random Loot - All Containers, Tool Areas

Other Components

Item Name Total Qty Used For Rarity Location Tags
Battery 3 Quest (Trash): 1
Quest (After Rain): 2
Uncommon Vehicles, Electrical Boxes, Drawers
Oil 1 Quest (Various): 1 Uncommon Vehicles, Industrial Zones, Containers
Sensors 3 Quest (Various): 3 Rare Server Racks, Control Towers, High-Tech Areas
Wires 14 Quest (Trash): 6
Quest (After Rain): 5
Quest (Eyes on Prize): 3
Uncommon Electrical Boxes, Computers, Server Racks

💰 Recycle vs Sell - Optimization Guide

These items are NOT required for workshop upgrades or quests. Optimize your profits by recycling or selling strategically!

🔄 Items to RECYCLE (Higher Value When Broken Down)

Top Recycling Gains (100%+ Profit Increase)

  • Number Plate: Sell 80 → Recycle 225 (+181% profit!)
  • Motor: Sell 1,000 → Recycle 2,600 (+160% profit!)
  • Household Cleaner: Sell 270 → Recycle 650 (+141% profit!)
  • Humidifier: Sell 542 → Recycle 1,300 (+140% profit!)
  • Radio: Sell 640 → Recycle 1,500 (+134% profit!)
  • Remote Control: Sell 270 → Recycle 620 (+130% profit!)
  • Crumpled Plastic Bottle: Sell 80 → Recycle 180 (+125% profit!)
  • Surveyor Vault: Sell 2,000 → Recycle 4,400 (+120% profit!)
  • Cracked Bioscanner: Sell 640 → Recycle 1,400 (+119% profit!)
  • Power Bank: Sell 640 → Recycle 1,400 (+119% profit!)
  • Rusted Gear: Sell 2,000 → Recycle 4,300 (+115% profit!)
  • Sentinel Firing Core: Sell 3,000 → Recycle 6,400 (+113% profit!)
  • Broken Handheld Radio: Sell 1,000 → Recycle 2,100 (+110% profit!)
  • Projector: Sell 640 → Recycle 1,300 (+103% profit!)
  • Tattered Clothes: Sell 270 → Recycle 550 (+104% profit!)
  • Headphones: Sell 640 → Recycle 1,300 (+103% profit!)
  • Rusted Shut Medical Kit: Sell 1,000 → Recycle 2,000 (+100% profit!)

📊 All Recyclable Items (Sorted by Profit Gain)

Item Name Sell Value Recycle Value Profit Gain % Increase
Number Plate 80 225 +145 +181%
Motor 1,000 2,600 +1,600 +160%
Household Cleaner 270 650 +380 +141%
Humidifier 542 1,300 +758 +140%
Radio 640 1,500 +860 +134%
Remote Control 270 620 +350 +130%
Crumpled Plastic Bottle 80 180 +100 +125%
Candle Holder 270 600 +330 +122%
Metal Brackets 270 600 +330 +122%
Surveyor Vault 2,000 4,400 +2,400 +120%
Cracked Bioscanner 640 1,400 +760 +119%
Power Bank 640 1,400 +760 +119%
Rusted Gear 2,000 4,300 +2,300 +115%
Sentinel Firing Core 3,000 6,400 +3,400 +113%
Broken Handheld Radio 1,000 2,100 +1,100 +110%
Tattered Clothes 270 550 +280 +104%
Projector 640 1,300 +660 +103%
Headphones 640 1,300 +660 +103%
Thermostat 640 1,300 +660 +103%
Rusted Shut Medical Kit 1,000 2,000 +1,000 +100%
Advanced ARC Powercell 640 1,280 +640 +100%
Bicycle Pump 1,000 1,950 +950 +95%
Ice Cream Scooper 270 525 +255 +94%
Spring Cushion 1,000 1,880 +880 +88%
Camera Lens 270 480 +210 +78%
Rubber Pad 640 1,100 +460 +72%
Portable TV 1,000 1,700 +700 +70%
Garlic Press 640 1,050 +410 +64%
Water Filter 640 1,000 +360 +56%
Polluted Air Filter 640 900 +260 +41%
Broken Flashlight 1,000 1,275 +275 +28%
Advanced Mechanical Components 1,750 2,200 +450 +26%
Ripped Safety Vest 1,000 1,250 +250 +25%
Bastion Cell 5,000 5,500 +500 +10%
Sensors 500 550 +50 +10%

💵 Items to SELL (Worth More As-Is)

High-Value Items - Always Sell (50%+ Loss if Recycled)

  • Spotter Relay: Sell 5,000 vs Recycle 1,480 (-70% if recycled!)
  • Laboratory Reagents: Sell 2,000 vs Recycle 640 (-68% if recycled!)
  • Fireball Burner: Sell 640 vs Recycle 250 (-61% if recycled!)
  • ARC Circuitry: Sell 1,000 vs Recycle 400 (-60% if recycled!)
  • ARC Motion Core: Sell 1,000 vs Recycle 400 (-60% if recycled!)
  • Tick Pod: Sell 640 vs Recycle 275 (-57% if recycled!)
  • Speaker Component: Sell 500 vs Recycle 220 (-56% if recycled!)
  • Simple Gun Parts: Sell 330 vs Recycle 150 (-55% if recycled!)
  • Durable Cloth: Sell 640 vs Recycle 300 (-53% if recycled!)
  • Advanced Electrical Components: Sell 1,750 vs Recycle 840 (-52% if recycled!)
  • Power Rod: Sell 5,500 vs Recycle 2,750 (-50% if recycled!)
  • Magnetic Accelerator: Sell 5,500 vs Recycle 2,750 (-50% if recycled!)

📍 Location Quick Reference Guide

Best Maps for Specific Items

🏗️ Dam Battlegrounds

  • Metal Parts, Mechanical Components
  • Medical Items (Research & Admin Medical Room)
  • Rusted Tools, Rusted Gears
  • Sentinel Firing Cores
  • Bombardier Cells (Water Treatment)
  • Surveyor Vaults (Hydrodome, Swamp Outpost)

🏙️ Buried City

  • Trinkets (Apartments, Residential)
  • Medical Items (Hospital - Multi-Floor)
  • Fabric (Residential Areas)
  • High-Value Loot (Marano Station Platform)
  • Bombardier Cells (Parks, Santa Maria)

🚀 Spaceport

  • Electrical Components, ARC Circuitry
  • Advanced Electrical Components
  • Rusted Gears (Industrial Zones)
  • Fruit Trees (Near River)
  • Medical Items (Departure Building - 2nd Floor)

🌆 Blue Gate

  • Fruit Trees (Consistent Spawns)
  • Rusted Gears (Industrial, Underground Parking)
  • Ancient Fort (Bombardier Cells - 3 Spawns)
  • Residential Areas (Trinkets, Fabric)

🌳 Marano Park

  • Bastion Spawns (Bastion Cells)
  • Bombardier Cells
  • Fruit Trees (Kick Trees)
  • Fabric, Nature Items

Container Types by Loot Category

Container Type Primary Loot
Medical Duffel Bags 2-5 Medical Items, Recipes (Antiseptic, Cracked Bioscanner, Durable Cloth, Syringes)
Server Racks / Electrical Boxes Electrical Components, Power Cables, Sensors, Wires, ARC Circuitry
Metal Crates 2-5 ARC Items, Mechanical Components, Industrial Materials
Cars / Trucks / Busses Rusted Tools, Rusted Gears (Check Trunks & Back of Busses), Basic Materials
Weapon Cases 3-6 Items, 1 Weapon, Ammo, Gun Parts, Mods, Recipes
Grenade Cases 2-4 Grenade Items, Explosive Components, Crude Explosives
Drawers / Cabinets 1-4 Items, Trinkets, Small Components (Night Raids Increase Spawns)
Security Lockers Epic Weapons, Gun Parts, Blueprints (Requires "Security Breach" Skill)
Key Rooms High-Value Loot, Blueprints, Rare Materials, Power Rods (Requires Keys)
ARC Husks (Baron, Probe, etc.) ARC Components (Must Breach), 2-5 ARC Items, Circuitry, Motion Cores

🎯 Priority Summary

🔴 HIGH PRIORITY - Save These!

Epic Items - Use Safe Pockets:

  • Power Rod (1) → Key Rooms, Security Lockers, High-Value Containers
  • Leaper Pulse Unit (5) → Kill Leaper ARC Units - Utility L3 needs 4, Quest needs 1
  • Rocketeer Driver (4) → Kill Rocketeer ARC Units or Loot Rocketeer Husks
  • Bastion Cell (6) → Kill Bastion ARC Units (Marano Park, High-Traffic Areas)
  • Bombardier Cell (6) → Kill Bombardiers (Dam Water Treatment/Loading Bay, Buried City Parks)

Large Quantity Items:

  • Apricot (16) → Blue Gate & Spaceport Fruit Trees (Kick Trees for More)
  • ARC Alloy (21) → All ARC Enemies, ARC Husks (Very Common Drop)
  • Advanced Electrical Components (11) → High-Value Containers (Utility L3 needs 5)
  • Advanced Mechanical Components (5) → Craft at Refiner (Gunsmith L3 needs 5)
  • Electrical Components (16) → Server Racks, Electrical Boxes (Spaceport Best)
  • Wires (14) → Electrical Boxes, Multiple Quests
  • Antiseptic (10) → Dam Research & Admin Medical Room, Buried City Hospital
  • Mushroom (12) → Nature Areas (Night Raids Significantly Better)
  • Plastic Parts (125) → Random Loot All Containers, Industrial Zones
  • Wasp Driver (10) → Wasp ARC Units (Flying Drones - Target Fans)

Other Important Items:

  • Fried Motherboard (3) → Tech/Electrical Areas (Utility L3 needs 3)
  • Battery (3) → Vehicles, Electrical Boxes (Multiple Quests)
  • Leaper Pulse Unit (5) → Epic rarity, Leaper enemies (4 for Utility L3, 1 for quest)

💰 ITEMS WORTH MORE RECYCLED (After Saving Required Amounts)

  • Motor → +1,600 coins (+160%) - Save 3 for Refiner L3 first!
  • Surveyor Vault → +2,400 (+120%) - Save 6 total (5 for Medical L3, 1 for quest)
  • Rusted Shut Medical Kit → +1,000 (+100%) - Save 3 for Medical Lab L3
  • Cracked Bioscanner → +760 (+119%) - Save 2 for Medical Lab L2
  • Bastion Cell → +500 (+10%) - Save 6 for Gear Bench L3
  • Electrical Components → +440 (+69%) - Save 16 for upgrades and quests

⚠️ FARMING CHALLENGES - Most Difficult to Find

  1. Leaper Pulse Unit (5 needed) → Utility L3 needs 4, Quest needs 1
    • Epic rarity, drops from Leaper ARC units (fast-moving)
    • Best location: Dam map between Water Treatment and Research & Admin
    • Use Showstopper grenade to stun them
    • Not guaranteed spawn - may need multiple runs
  2. Fried Motherboard (3 needed) → Utility L3 needs 3
    • Rare item found in tech/electrical loot areas
    • Best location: Spaceport in breachable containers
    • Look for electrical/tech marked areas on maps
  3. Rusted Gear (Needed for Gunsmith L3) → Spaceport/Blue Gate Industrial Zones (Very Rare)
    • Shares spawn pool with Rusted Tools (less common)
    • Check: Cars, Trucks, Busses (trunks & back), Industrial Buildings
    • Blue Gate Underground Parking (South of Warehouse Complex)
  4. Surveyor Vault (6 needed) → Fast-Moving ARC with Blue Beam from Sky
    • Look for blue beam indicator, use Showstopper to stun
    • Locations: Dam Hydrodome Complex, Swamp Outpost
    • Not guaranteed spawn - rotate maps if not found
  5. Antiseptic (10 needed) → Specific Medical Locations Only
    • Primary: Dam Research & Admin Building Medical Room (Upper Floor)
    • Secondary: Buried City Hospital (Multiple Floors)
    • Not guaranteed - may need 3-5 runs
  6. Bombardier Cell (6 needed) → Elite ARC, Specific Spawn Locations
    • Dam: Between Water Treatment and Loading Bay
    • Buried City: Marano Park, Santa Maria Houses, Plaza Rosa
    • Blue Gate: Ancient Fort (3 spawn points)
  7. Apricots (16 needed) → Multiple Fruit Tree Farming Runs Required
    • Blue Gate & Spaceport: Consistent fruit tree spawns
    • Kick tree trunks to make more fruit drop
    • Can also find in residential drawers (less common)

🗺️ Optimal Farming Routes

🟢 Early Game: Buried City (Low Risk)

Goal: Basic Materials, Trinkets, Low-Risk Loot

  1. Spawn → Move to Residential Areas (Apartments/Houses)
  2. Loot Drawers, Cabinets, Wardrobes (Fabric, Trinkets, Basic Materials)
  3. Marano Station Platform Room (Epic Farming Spot - Breach Door, 4 Containers)
  4. Extract via Nearest Raider Hatch

Expected Loot: Fabric, Trinkets, Basic Materials, Occasional Epic Components

🟡 Mid Game: Dam Battlegrounds (Medical Focus)

Goal: Medical Items, Mechanical Components, ARC Parts

  1. Spawn → Head to Research & Admin Building
  2. Upper Floor Medical Room (Farm Antiseptic, Rusted Shut Medical Kits)
  3. Industrial Zones (Rusted Tools, Metal Parts, Mechanical Components)
  4. Check for Sentinel Spawns (Sentinel Firing Cores)
  5. Water Treatment/Loading Bay Area (Bombardier Patrol)

Expected Loot: Medical Rares, Industrial Components, ARC Machine Parts

🔴 Late Game: Spaceport (High-Value Tech)

Goal: Electrical Components, Advanced Materials, Blueprints

  1. Spawn → Security Lockers First (Requires Security Breach Skill)
  2. Server Racks & Electrical Boxes (Farm Electrical Components - Save 16 Total)
  3. Industrial Zones (Search for Rare Rusted Gears)
  4. Fruit Trees Near River (Apricots, Lemons for Scrappy)
  5. Key Rooms if Keys Available (Blueprints, Power Rods)

Expected Loot: Advanced Electrical Components, Epic Blueprints, Rare Tech

🌙 Scrappy Route: Blue Gate/Spaceport (Fruit & Trinkets)

Goal: Fruit for Scrappy, Trinkets, Pet Items (Dog Collar, Cat Bed, Pillow)

⏰ NIGHT RAID HIGHLY RECOMMENDED (More Container Spawns)

  1. Blue Gate Fruit Trees (Apricots, Lemons - KICK TREES for Extra Fruit)
  2. Residential Areas - Systematically Check All Drawers, Cabinets, Wardrobes
  3. Spaceport River Area (Additional Lemon Trees)
  4. Safe Pocket ALL Rare Scrappy Items Immediately (Dog Collar, Cat Bed, Pillow)

Expected Loot: 3-5 Fruits Per Run, Occasional Trinkets (Higher chance at night)

💡 Pro Tips & Important Notes

🌙 Night Raids
  • Significantly increase container spawns (especially drawers and cabinets)
  • MUCH better for Mushroom farming (12 needed for Scrappy L5)
  • MUCH better for Trinket farming (Dog Collar, Cat Bed, Pillow - more residential containers)
  • Trade-off: Increased ARC aggression (higher risk, higher reward)
🔒 Safe Pockets - ALWAYS Use For:
  • Epic items: Power Rod, Leaper Pulse Unit, Rocketeer Driver, Bastion Cell, Bombardier Cell
  • Rare quest items: Surveyor Vault, Dog Collar, Cat Bed, Very Comfortable Pillow
  • Blueprints (ALWAYS - essential for progression)
  • Keys (Grant access to high-value loot rooms)
🤖 ARC Farming Tips
  • Weak Points: Flying Drones (Wasp, Hornet) → Target exposed fans even with light weapons
  • Climbable ARCs: Most ARC machines are climbable - mantle up and use pickaxe (saves ammo)
  • Elite ARC Units: Spawn in specific locations (check map rotation)
  • Baron Husks: Spider-like machines at Dam Water Treatment Control Area, Old Battleground
  • Surveyor Indication: Look for blue beam shooting into sky
  • Showstopper Grenade: Highly recommended for stunning fast-moving ARC units (Surveyor, Leaper)
  • ARC Powercells: Drop from almost all ARCs - put in quick-use slots for emergency shield recharge
📦 Container Priority (Highest to Lowest Value)
  1. Key Rooms (Highest value - requires keys)
  2. Security Lockers (Requires "Security Breach" skill from Conditioning tree)
  3. High-Value Crates in Red POIs (Marked on map)
  4. Medical Duffel Bags (Medical focus builds)
  5. Weapon Cases (Weapons/mods focus)
  6. Metal Crates (Industrial components)
  7. Server Racks (Tech/electrical focus)
  8. ARC Husks (Must breach - 2-5 ARC items)
  9. Standard Containers (General loot)
🌳 Fruit Tree Mechanics
  • Found primarily at Blue Gate and Spaceport (near river)
  • Kick the tree trunks to make more fruit drop (important mechanic!)
  • Fallen fruit can be collected from ground
  • Consistent spawn locations (not randomized)
♻️ Salvaging vs Recycling
  • Recycling: Can ONLY be done in Speranza (your base) - returns full materials
  • Salvaging: Can be done while Topside (during raids) - returns 50% of materials
  • Use salvaging during raids to reduce inventory weight and free up space
  • Salvage low-value items to make room for high-priority loot
🔨 Workshop Upgrade Priority
  • Focus on one station path at a time to avoid material spread
  • Refiner early (enables crafting Advanced Mechanical Components)
  • Medical Lab for healing items (especially Vita Spray at L3)
  • Gunsmith for weapon upgrades (Sentinel Cores needed for L3)
📋 Quest Item Strategy
  • Most quest items can be pre-farmed and stored in stash
  • Check quest requirements before starting to avoid multiple farming runs
  • Some quests provide items (like Burletta I weapon) - don't need to farm these

Final Pro Tips

📋 Never Sell Materials

The workshop progression is worth FAR more than the immediate coin value. Always check this guide before selling items to ensure you're not selling something you'll need later.

🗺️ Use Interactive Maps

Cross-reference these location tags with exact map coordinates on interactive Arc Raiders map websites for optimal farming efficiency.

⏰ Time Your Runs

  • Early morning/late night = fewer players = safer farming
  • Peak hours = more PvP risk but also more player bodies to loot
  • Night in-game = more containers but harder ARC fights

👥 Team Farming Strategies

  • Split up to cover more ground (residential vs industrial)
  • One player scouts for ARCs while others loot
  • Share rare finds via voice chat to optimize who extracts what

📦 Stash Management

  • Organize by category: Basic Materials, ARC Parts, Medical, Trinkets
  • Keep running totals of what you still need (use this guide as checklist)
  • Expand stash capacity with coins when needed

🎯 Extraction Discipline

  • Don't get greedy - extract when you have high-value items
  • Use Safe Pockets for epics and rare quest items
  • Know multiple extraction routes before entering high-risk areas

⚔️ Remember: Dead raiders don't extract loot!

Play smart, prioritize survival, and use this guide to farm efficiently. Good luck, Raider!